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OVER
FLANDERS FIELDS: BETWEEN HEAVEN AND HELL
(NOTE:
Microsoft's Combat Flight Simulator 3 is required to
allow installation of OFF) Note: Some may be instantly
put off trying OFF BH&H because it is based on the CFS3 engine.
There is a lot of prejudice found against even trying OFF BH&H
because of CFS3 reputation, some of it deservedly earned by
CFS3! Stay alive is your number 1 priority. Can you make
the 17 hours average life span in flight time of a raw WW1
pilot? Although BH&H
is designed to be a realistic experience by default we have
added many options so it can be made easier should you wish - so
you can tailor more to your taste! Also as always in-game
visual aids can be on or off depending on your preferences!
!
[if you are looking for info on our "Hat In The
Ring" expansion to this click here
instead]
Not all features are necessarily
listed here, but these are the ones we can remember adding
;) A TOTAL TRANSFORMATION for Microsoft's Combat Flight Simulator 3 -little remains of CFS3 once you take to the skies, the experience is TOTALLY different!!!
MANY if not all of the 'features' of CFS3
that sometimes irked players You get a BOXED original DVD containing Over Flanders Fields : Between Heaven and Hell WW1 mod for Microsoft's Combat Flight Simulator 3 . (This DVD unpacks to 15 GB!) The price includes what we have in the features list (SEE BELOW) - we reserve the right to add change or remove features. Note currently there is no electronic download. Q) Do I get free future upgrades and add-ons? With regards to future add-ons or upgrades - we reserve the right to make, or not to make these. Of course we will endeavour to produce free bug fixes or service patches were necessary for issues that come to light after release, but again at our discretion (we can't promise we can fix everything!). We already have a patch available for things we noticed since the final DVD was ready, and we are working on further patches and improvements. If there is sufficient interest then of course we may continue to improve Over Flanders Fields and/or make add-ons or future Phases. Any future add-ons that we do make for Over Flanders Fields may be either free or payware we will decide at the time, and announce as we get to finalise them. Q) What content will be in add-ons if you do them? We do not know yet. Still under discussion but we have some good ideas. Also it's possible any funds may aid us to move on to a new 3D engine we shall see. FULL FEATURES LIST Weather, Scenery, Terrain and Effects Dynamic Campaign Engine and Simulator Manager Flight Models & Damage Models Artwork WW1 Aircraft and Vehicles Aircraft List for P3 Vehicle and Ground unit list for P3 CFS3 Engine Dynamics and Improvements Notes On Multiplayer Mode
Weather, Scenery, Terrain and Effects:
1) NEW For P3!: Fully revised and updated high resolution terrain and all new scenery models, to suit the WW1 era. Some of the finest scenery yet to be seen in a combat flight sim. 2) Dense Rich scenery environment with accurate rendering of front lines trenches, flora and towns. Possibly some of the best scenery seen in a flight simulator. 3) Five additional distinctly individual landclass regions (CFS3 has 1) that render distinct terrain graphic types: Southern England, Flanders, Marne, Verdun, Alsace and the rest of the CFS3 theatre. 4) NEW For P3!: All original CFS3 terrain is now replaced - everywhere - with high resolution terrain graphics. 5) Seven Seasonal terrain variations : Spring, Summer, Autumn, Autumn Light Snow cover , Winter , Winter Light snow cover , Winter Medium snow cover, Winter Full snow cover. 6) Fully revised and updated cloud formations and skyboxes. 7) AI weather generator - sees the weather dynamically change due to frontal pressure systems - terrain snow cover will build up, thaw and melt away over time..... 8) NEW For P3!: Fully Dynamic weather - weather changes as player flies - in real time. 9) NEW For P3!: Dynamic Wind. 10) NEW For P3!: Historical weather mode - weather plays out as it did historically and directly affects the quantity of craft in the air as well as on very bad days actually grounding the crews. 11) NEW For P3!: Historical weather has a direct impact on air traffic density. 12) Enhanced for P3!: Moving frontlines and creeping damage and dereliction - frontlines are modelled in 12 'states' for the period of the war. 13) Front Line locations and positions have been accurately researched and then 'reduced' to 12 major 'states' and rendered within the advanced OFF terrain system. 14) Revised Lighting. 15) Revised Sea graphics. 16) Vehicle and building lights (unchanged since P1) Dynamic Campaign Engine and Simulator Manager: 1) NEW For P3!: Full High resolution graphical interface, Wrapper and Campaign Manager now runs automatically at desktop resolution. 2) Enhanced for P3! Comprehensive standalone OBD historical database of nations, aces , squadrons, weather, aircraft, targets to support a standalone Dynamic Campaign Engine that fully replaces the CFS3 campaign system. 3) Enhanced for P3!: Over 1000 unique targets in any given time period of front line modelling representing upward of 12000 targets overall. 4) NEW For P3!: Historically based mission types and aircraft traffic density changes over time and balance of power and air traffic density swings as it did historically. 5) Enhanced for P3!: 100's of Squadrons operate from accurately located airfields and transfer as they did historically. 6) Enhanced for P3!: Fly from 100's of airfields across the whole western front in the theatre of operations! 7) Every squadron is allocated the correct craft and has the correct ace complements, at any one time, as it did historically. Be part of history! 8) Player/Squadron craft are upgraded to the newer squadron aircraft over time as it was historically. 9) NEW For P3!: Up to 226 aircraft are dynamically rendered in the players region above and beyond the mission flight complement in real time. These additional craft are all operating from real squadrons and real airbases, carrying out real tasks and attacking real targets as they did historically. This is scaleable for CPU power - balance between forces is always maintained irrespective of scale selected. Total rendered craft is basically unlimited and can be increased in the future. 10) NEW For P3!: Revised kill claim system and claim forms - fill in your report - detail and accuracy helps you obtain confirmations. 11) NEW For P3!: Real Battles - visit the Intel room to get the low down on battles raging at the time - battles take place in real time in the sim. 12) NEW For P3!: Mission Replay system - watch your recorded mission data play out on a 2D map viewed top down to see how you faired in your last mission - all critical mission events are displayed, complete with Play Pause Continue and Restart 'movie' type functionality. 13) NEW For P3!: Tight interface between Wrapper and CFS3 run time - 'enter directly to mission' and exit mission directly back to the Wrapper. 14) Climb the ladder in your squad (view your status in the Squadron Room) and try to survive 17 hours. 15) Enlist, use and manage up to 99 virtual pilots for Fighter or 2-seater action in a dossier style format. 16) NEW For P3!: Enhanced interface when enlisting a pilot, showing location of squadron on a map, proximity of front, allocated craft, allocated aces, and craft timeline of squad - i.e. what craft the squad will be assigned during the war over time. Step through time to see where the currently selected squadron moves to and what craft upgrades occur when, as well as the ace complement and squadron overall efficacy rating over time. All, yep you guessed it, historically researched. 17) Now join and fight in any of nearly 60 British, 103 German , 80 French and 15 American squadrons - including many British and German 2 seater squadrons. All as historically accurate as possible. 18) Enhanced For P3!: Full range of realistic mission directives. These change over time to reflect the changing tactics from Recon in the early years to Ground strafing and ground support missions in 1918 - includes photo recon and bombing missions for 2 seaters. 19) NEW For P3!: Escort missions including rendezvous - be escorted if you are flying 2 seaters or escort the 2 seaters. 20) Enhanced For P3!: Fully scalable difficulty settings with enhanced control for the player. 21) Enhanced For P3!: Dynamic logging of all missions or campaign missions only. 22) NEW For P3!: Dynamic logging of all kill claims can be viewed at any time in the pilot dossiers. 23) NEW For P3!: A dynamically logged "Settings Weighting" system to reflect players selected difficulty settings (as a %) and thus validity of 17 hour claims. 24) Historical film footage plays out interactively in campaign mode. 25) NEW For P3!: NEW MUSIC : ORIGINAL SCORE by Matt Milne 26) Several recorded Audio interviews with real WW1 pilots. 27) Comprehensive coverage of mid 1915 to 1918 operations. 28) Real Historical news is relayed dynamically to the player as he plays, reflecting historical events and or Ace demise as and when they occurred. 29) Enhanced For P3!: Scalable settings ensure control over CPU and GPU load. 30) Enhanced For P3!: more detailed scrollable and zoomable maps in many interface screens. 31) Enhanced For P3!: Detailed mission briefing room. Flight Models & Damage Models: 1) Enhanced For P3!: Many new and revised Flight Models to take advantage of improved AI. 2) Enhanced For P3!: Overhauled Aircraft Damage modeling and updated Effects. Artwork: 1) NEW For P3!: Well over 3000 (yes THREE THOUSAND !) high quality fully researched aircraft textures !!! - literally thousands of hand made high resolution skins accurately depicting authentic squadron and ace livery. See and fly with the aces of WW1 in full colour. This many Aces in this detail never seen before ! 2) Enhanced For P3!: New Manager interface artwork WW1 Aircraft and Vehicles: 1) MANY NEW High resolution skins and aircraft models accurately rendered as far as possible and within the constraints of FPS and sanity. 2) Enhanced For P3!: New WW1 vehicles. 3) Enhanced For P3!: All WW1 ground vehicles complete with damage modelling. 4) NEW For P3!: Increased ground traffic. 5) NEW For P3!: Increased allocation and deployment of Observation balloons, and ground units - high resolution Observation balloons and skins, with crew. 6) NEW For P3!: Crashed aircraft are now rendered as such - no longer a simple crater decal. MANY OF THESE FEATURES HAVE BEEN UPDATED OR IMPROVED WITH UPDATES ALONG THE WAY BASED ON USER FEEDBACK!
Aircraft List for P3: German 2 seaters or bombers: DFW CV- NEW For P3! Hannover CL IIIa - Enhanced For P3! (new Virtual cockpit!) Roland CII Walfisch - NEW For P3!
Vehicle and
Ground unit list for P3:
CFS3 Engine Dynamics and Improvements:
UPDATE: NEW FEATURES ADDED SINCE RELEASE! Some highlights;
- Tumbling when in thunder clouds reduced to smaller
improved turbulence!
plus these free new features with new
SUPERPATCH Update (Free update to owners of BH&H): MANY MORE FEATURES AND IMPROVEMENTS INCLUDED PLEASE SEE THE RELEASE NOTES ON THE DOWNLOAD PAGE FOR FULL NEW FEATURES OR FIXES.
NOTES ON
MULTIPLAYER: Original exclusive Phase
3 Music:
***************** NOTE WELL *******************
Currently there is no electronic download option. DOZENS OF NEW FEATURES SOME NEVER SEEN IN A SIMULATOR BEFORE NOTE: You will need to purchase or already own a full legal copy of Microsoft Combat Flight Simulator 3 to play
OFF is incomplete without Microsoft
Combat Flight Simulator 3 and also requires the CFS3 CD to run! (Microsoft Combat
Flight Simulator 3 is copyright Microsoft) |
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